Quick 1-week game made for the Chill Devs Chill Jam, #6.

This is Mirrored Reality, a platformer and maybe sometimes a puzzle game. You're trapped in a dungeon and trying to get out of there.

Please tell me if you run into any bugs, I will try to fix them.


Just really quickly if you feel like you're stuck at the beginning, try to walk out of the house, I feel like I didn't make this clear enough in the game.

There's autosave, so if you quit to the menu you'll continue at the last checkpoint, it doesn't work if you quit to desktop.

Download

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Click download now to get access to the following files:

Mirorred Reality.exe 228 MB
Mirorred Reality - Mac.zip 193 MB
Mirrored Reality - Linux.zip 167 MB

Comments

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(1 edit)

You can make the game load faster by just enabling SharedBuffer.

(1 edit) (+1)

You mean SharedArrayBuffer support? I've already enabled that, apparently you always need to do that with Godot web-exports. Or at least that's what I saw somewhere on the internet.