Mirrored Reality
Quick 1-week game made for the Chill Devs Chill Jam, #6.
This is Mirrored Reality, a platformer and maybe sometimes a puzzle game. You're trapped in a dungeon and trying to get out of there.
Please tell me if you run into any bugs, I will try to fix them.
Just really quickly if you feel like you're stuck at the beginning, try to walk out of the house, I feel like I didn't make this clear enough in the game.
There's autosave, so if you quit to the menu you'll continue at the last checkpoint, it doesn't work if you quit to desktop.
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | The Gingerjam |
| Genre | Platformer, Puzzle |
| Made with | Aseprite, Godot, Audacity |
| Tags | 2D, Atmospheric, Dark, Godot, Isometric, Pixel Art, Short |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
Download NowName your own price
Click download now to get access to the following files:
Mirorred Reality.exe 228 MB
Mirorred Reality - Mac.zip 193 MB
Mirrored Reality - Linux.zip 167 MB




Comments
Log in with itch.io to leave a comment.
You can make the game load faster by just enabling SharedBuffer.
You mean SharedArrayBuffer support? I've already enabled that, apparently you always need to do that with Godot web-exports. Or at least that's what I saw somewhere on the internet.